[Tickets #1166] NEW: disabling script activation message when
altering inactive rules / rules that can't be activated due
to other constraints
bugs at bugs.horde.org
bugs at bugs.horde.org
Fri Jan 14 15:20:25 PST 2005
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Ticket URL: http://bugs.horde.org/ticket/?id=1166
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Ticket | 1166
Created By | liamr at umich.edu
Summary | disabling script activation message when altering inactive rules / rules that can't be activated due to other constraints
Queue | Ingo
Version | 1.0
State | New
Priority | 1. Low
Type | Enhancement
Owners |
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liamr at umich.edu (2005-01-14 15:20) wrote:
Our helpdesk has found the script activation messages confusing in certain
situations, specifically with messages that a script has been activated
when
altering a disabled rule, or a blacklist / whitelist that's over it's
maximum number of entries.
Say you've set the blacklist so it can only have 5 entires. When you try
to
add the 6th entry, it gives the "too many entries" error, but then says
"Script
successfully activated", which our helpdesk finds confusing / misleading.
Similarly, if you alter the search criterea on a disabled rule and save
that
change, Ingo reports "Script successfully activated".
Is it possible to disable the script activation messages when altering a
rule that won't actually get pushed out to the server? We're using the
Sieve
backend.
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