[Tickets #6657] Re: Allow SyncML conflict resolution by duplication
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Sat Jan 10 13:10:20 UTC 2009
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Ticket URL: http://bugs.horde.org/ticket/6657
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Ticket | 6657
Updated By | Jan Schneider <jan at horde.org>
Summary | Allow SyncML conflict resolution by duplication
Queue | SyncML
Type | Enhancement
-State | Assigned
+State | Feedback
Priority | 1. Low
Milestone |
Patch | 1
-Owners | Karsten Fourmont, Jan Schneider
+Owners | Jan Schneider
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Jan Schneider <jan at horde.org> (2009-01-10 08:10) wrote:
Taking a closer look at this patch, I can't accept it with the current
implementation. Reason is, that it does yet another request to the
backend for every single client change. Synchronization already puts a
high load on the backend and I don't want to even worse it. Especially
since we retrieve the information about server changes anyway, at
least during two-way-syncs.
That's another point, only two-way-syncs can create conflicts, so we
should only check for them in this case. OTOH, we only retrieve both
server and client changes in two-way-syncs, so it might be sufficient
to simply compare them.
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