[Tickets #13449] Re: CalDAV / CardDAV sync need multiple logins / session to work
noreply at bugs.horde.org
noreply at bugs.horde.org
Mon Sep 22 16:28:00 UTC 2014
BITTE NICHT AUF DIESE NACHRICHT ANTWORTEN. NACHRICHTEN AN DIESE
E-MAIL-ADRESSE WERDEN NICHT GELESEN.
Ticket-URL: https://bugs.horde.org/ticket/13449
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Ticket | 13449
Aktualisiert Von | info at gutentag.ch
Zusammenfassung | CalDAV / CardDAV sync need multiple logins / session to
| work
Warteschlange | Horde Groupware Webmail Edition
Version | 5.2.1
Typ | Bug
Status | Feedback
Priorität | 2. Medium
Milestone |
Patch |
Zuständige |
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info at gutentag.ch (2014-09-22 16:28) hat geschrieben:
I don'ts follow this topic.. and just did one click too early.
The TCP "Ground" Connection is established (libcurl), and of course
every request has the correct Authentication Header (Basic Realm).
Also the cookies between requests are treated automatically and
correctly (same with WinHttp.dll and WinInet.dll).
It's a Kronolith <-> SabreDAV bug, where a second request always fails.
A next HTTP request is only possible, if the TCP connection is closed
and a new one created (a new handshake for SSL needed).
This issue is also with the demo.horde.org
I don't know the internas of Horde about sessions.
I just can't understand, why Michael is writing about "transparent
auth" and why "IMP" is mentioned?! Gibberish..
Horde is the only web solution with this special issue. There must be
something wrong. Smartphones probably use always new connections, but
e.g. the autodiscover of CalDAV server collections may fail.
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