[commits] [Wiki] changed: SyncML
Jan Schneider
jan at horde.org
Thu Apr 7 17:31:54 UTC 2011
jan Thu, 07 Apr 2011 17:31:54 +0000
Modified page: http://wiki.horde.org/SyncML
New Revision: 1.20
Change log: Highlight SyncHowTo link
@@ -1,5 +1,7 @@
+ !SyncML (Synchronization Markup Language)
+
+**See SyncHowTo for a description how to sync your client device with
Horde.**
!SyncML (//Synchronization Markup Language//) is a protocol standard
defined by the //Open Mobile Alliance// for platform-independent
information synchronization.
!SyncML is most commonly thought of as a method to synchronize
contact and calendar information between some type of handheld device
and a computer (personal, or network-based service), such as between a
mobile phone and a Horde installation.
@@ -8,10 +10,8 @@
* The commercial Synthesis client (http://www.synthesis.ch) for
!PocketPC, Windows Mobile, Smartphone and !PalmOS
* The open source Funambol client (http://www.funambol.com) for
Windows Mobile, !PalmOS, Blackberry, Symbian and Outlook.
* TSync (http://www.topologilinux.com/syncml) - An open source
client for syncing to to Mozilla Thunderbird or !SeaMonkey
-
-See SyncHowTo for a description how to sync your client device with Horde.
Horde's !SyncML server functionality is implemented in a horde PEAR
package named !SyncML. This package is designed to be independent from
Horde. Other groupware applications can use this package to provide
!SyncML as well. The only thing that's need to be done is the
((SyncMLCustomBackend|implementation of a backend interface)) for
their application. Please drop a note on the horde sync mailing list
(sync at lists.horde.org) if you are interested in this.
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