[commits] [Wiki] changed: Doc/Dev/FilesystemH4

Wiki Guest wikiguest at horde.org
Wed May 18 12:22:37 UTC 2011


guest [213.197.150.2]  Wed, 18 May 2011 12:22:37 +0000

Modified page: http://wiki.horde.org/Doc/Dev/FilesystemH4
New Revision:  1.4
Change log:  more H4 updates

@@ -1,5 +1,5 @@
-+ Filesystem structure of a Horde application
++ Filesystem structure of a Horde 4 application

  Each Horde application has a common filesystem structure. This helps  
organizing the several components of the application and simplifies  
working with unknown applications.

  These are the directories available in every Horde application:
@@ -17,9 +17,9 @@
  || themes/defaults/graphics/ || Base theme icons ||

  Usually there are more directories, depending on the application:
  * If there are many controller scripts for an application, they may  
be grouped into directories under the base directory.
-* The {{lib/}} directory has many levels of subdirectories. See  
((Doc/Dev/Framework)) for details.
+* The {{lib/}} directory has many levels of subdirectories. See  
((Doc/Dev/FrameworkH4)) for details.
  * The {{locale/}} directory has a subdirectory for each locale, e.g.  
{{locale/de/}} or {{locale/zh_TW/}} if locale has multiple regions.  
These subdirectories contain the translated help file {{help.xml}} and  
the directory {{LC_MESSAGES/}} which contains the actual, compiled  
translation, e.g. {{imp.mo}} and original source file, e.g. {{imp.po}}.
  * The {{templates/}} directory groups all templates for a single  
controller script into one subdirectory. All templates for a script  
called {{list.php}} are inside {{templates/list/}} for example.
  * Each ((Doc/Dev/ThemesH4|theme)) has a subdirectory, e.g.  
{{themes/bluewhite/}}; if a theme provides its own icon set, the icons  
are inside a {{graphics/}} subdirectory, e.g.  
{{themes/bluewhite/graphics/}}.
  * Some applications have sub-sets of their icons grouped into  
subdirectories, e.g. {{themes/graphics/flags/}}.



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