[cvs] [Wiki] changed: UserInterfaceDesign
Chuck Hagenbuch
chuck at horde.org
Mon Jul 6 01:25:09 UTC 2009
chuck Sun, 05 Jul 2009 21:25:09 -0400
Modified page: http://wiki.horde.org/UserInterfaceDesign
New Revision: 1.10
Change log: post on modes vs. quasimodes
@@ -25,8 +25,9 @@
* Pattern Recognition: allows us to identify relationships within
information. (the data).
* Story Telling: gives us a way to organize data into something
meaningful by focusing on a big idea and supporting messages (the
synthesis).
* Visual Hierarchy: gives us a way to tell the story effectively (the means).
* Empathy: allows us to make the story memorable and impactful (the meaning).
+* Modes:
http://ignorethecode.net/blog/2009/07/02/modes-quasimodes-and-the-iphone/
++ Behaviors
* Visually associate dependent elements:
http://www.lukew.com/ff/entry.asp?764
* Previous and next actions: http://www.uie.com/articles/previous_next_luke
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