[dev] IMP 3.X vs IMP 2.2.X speed...

Marc Jauvin marc at register4less.com
Tue Mar 18 08:34:17 PST 2003


Quoting Jan Schneider <jan at horde.org>:

> Quoting Marc Jauvin <marc at register4less.com>:
> 
> > Quoting Michael M Slusarz <slusarz at bigworm.colorado.edu>:
> >
> > > Quoting Marc Jauvin <marc at register4less.com>:
> > >
> > > | Hi all,
> > > |
> > > | I was wondering what makes IMP 3.X feels much slower than the older
> > 2.2.X
> > > | interface... are there ways to speed it up, what makes that speed
> > > | difference?
> > >
> > > Mainly because IMP does 10 times as much stuff in IMP 3.X than IMP 2.X.
> > > Simply put (for the most part) - more features, less bugs = slower
> > > performance.  IMP HEAD may likely be slower than IMP 3.x, but it also
> > > renders messages better and does (much, much) more stuff.
> >
> > Are there any modules/functionality that could use some tweeking? Do you
> > know of
> > things that could be done in a more efficient way?
> >
> > I am ready to give some time to improve speed, if you give me pointers.
> 
> We recently improved some performance in HEAD by using a php profiler or
> debugger that supports profiling like apd (in PEAR) or DBG.

Interesting idea. Any specific parts that would still require work?


--<marc

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