[dev] [commits] Horde-Hatchery branch master updated. 2374bf4d0704a85d5ef81f88a9d9a5ef5dea0f15
Chuck Hagenbuch
chuck at horde.org
Tue Sep 22 17:45:22 UTC 2009
Quoting Gunnar Wrobel <p at rdus.de>:
> As I only just started with the Provider I used in at a very few
> places so far. So there will be no pain in moving to the Injector.
> And I do like the Injector package as it is definitely *not* as
> bloated as some of the other frameworks I looked at. Well, probably
> depends on what you want to do with such a framework but the
> Injector looks pretty good for what Horde might need.
Cool.
> Within Horde_Provider I used some magic methods (__get(), __set(),
> __isset(), and __unset()) for convenience. The Injector currently
> offers getInstance() and setInstance(). Is there a specific reason
> for avoiding the use of __get() and __set()?
I've passed this along to Bob and James, and cc:ed them on this reply.
> When working with interface names I agree that I'd rather use
> $injector->getInstance('Horde_Kolab_Server') than
> $injector->Horde_Kolab_Server.
> Nevertheless the factory based Binder allows you to bind the
> instances to any name. And for the unit testing I find it convenient
> if you can use your mocks without requiring the use of a dependency
> injector:
>
> $injector = new stdClass;
> $injector->some_mock = Mock();
>
> In any case the Injector should get a hasInstance() method. If you
> agree I'll add it.
With hasInstance, what sort of logic would be checking it? It makes
sense to me for completeness, but on second thought I'm not 100% sure
what you'd use it for.
> I wrote a short summary on how to use Horde_Provider with Horde
> (http://cvs.horde.org/co.php/framework/Provider/doc/Horde/Provider/usage.txt?r=2374bf4d0704a85d5ef81f88a9d9a5ef5dea0f15).
> Do you think it makes sense if I adapt it to the Injector and add it
> to the package?
That would be fabulous!
Thanks,
-chuck
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