[dev] Branches (again), Horde 4.1/5, recent IMAP changes
Jan Schneider
jan at horde.org
Wed Nov 2 20:02:54 UTC 2011
Zitat von Michael J Rubinsky <mrubinsk at horde.org>:
> Quoting Jan Schneider <jan at horde.org>:
>
>> Hi,
>>
>> I originally wanted to sum this up after all October releases are
>> finished, but the recent IMAP (mailbox) changes made this somewhat
>> higher priority.
>>
>> Even though there are still some complaints, I think the switch to
>> PEAR based releases was a great overall success. With a whopping
>> 780 (seven hundred and eighty!) package releases since we started
>> the new PEAR server, we brought the paradigm of "release early,
>> release often" to new heights, at least for Horde's standards.
>> That, and the implicit dependency management makes me never want to
>> go back.
>>
>> But that's not the only thing we changed for Horde 4, we also
>> intended to set new rules for release management
>> (http://wiki.horde.org/Doc/Dev/ReleaseCycle) and branch management
>> (http://wiki.horde.org/Doc/Dev/Branches). This is the area where we
>> still need to improve.
>>
>> We are currently in our 2nd release cycle since we released Horde
>> 4, and everybody noticed by now that there is no Horde 4.1 in the
>> works, let alone Horde 5. The reason is that we simply didn't have
>> any new features or larger changes in our stable code base that
>> hadn't been released yet anyway. That's why we focused on releasing
>> the "missing bits" during this release cycle, i.e. the until now
>> unreleased applications that had to be ported to Horde 4.
>>
>> The reason for the lack of new features is that we kept adding new
>> stuff to the master branch, i.e. to the stable branch, and still
>> shuffled things around with new stable releases. I let this happen,
>> despite this being against the release/branch rules, because I felt
>> like there still were some teething troubles with our young Horde 4
>> release (and Michael even explicitly expressed that he considered
>> our stable release too early at one point) We also had some
>> important things missing originally, that shouldn't had to wait
>> another half a year. But at the same time I was intent to get an
>> agreement to more strictly enforce these rules once the 2nd release
>> cycle is over.
>> Because the flip-side of the coin is that (even though some of
>> those changes in stable releases were necessary to fix bugs), the
>> "stable" releases were much less stable than they should have been.
>> Too often some of those larger changes caused intermediate
>> regressions. Fortunately this didn't have such a high impact,
>> thanks to our new release model (see above). I still think we
>> should stop this now though. People should not be prepared to
>> experience regressions due to code restructuring (like the mailbox
>> encoding in IMP), notable UI changes (like in dynamic Kronolith) or
>> new features suddenly popping up (like in - everywhere), while they
>> update within a minor version. Such changes need more testing
>> through RCs (yeah, I know, they won't be tested properly anyway,
>> but that's a different story), and with piling them up for the next
>> minor version, we actually *have* some minor version to release.
>
> While I agree with the importance of keeping master stable, as you
> stated, some of those changes were necessary to fix some high
> profile bugs. Going forward, what would be the protocol for similar
> bug fixes where we really shouldn't wait 6 months to release a fix?
> Hopefully master has settled down to a point where we shouldn't have
> this type of problem. Given how we just released a handful of new H4
> apps, it's not out of the realm of possibilities that a similar
> situation could arise.
Yes, even we if set up some rules, those should not be written in
stone, and some flexibility is necessary to react properly in
important situations. But those should really only be exceptions from
the rule, well justified, with no alternative options, and with
side-effects kept as small as possible.
> Part of this could indeed be that we released before the code was
> 100% ready, but I have no doubt that we *had* to do this. Had to
> finally pick a date and stick to it. Even if we *had* waited, some
> of these bugs would still not have been found until we had the level
> of use we only get after our code is put into production.
>
>> So, I urge everyone to read the wiki pages linked above again. If
>> everyone is still fine with that direction, then let's all agree to
>> enforce these rules from now on.
>
> I'm still ok with this direction overall, but I have some questions
> now that we have spent some time with this model.
>
> (1) I know that we are to make no BC breaks until Horde 5, and I
> also know that we have made some semi-bc breaking changes during
> this cycle and simply changed the application's minimum required
> version of the dependency. I'm assuming these were unavoidable
> changes, but it brings up a broader question in my mind: When is it
> ok to require a newer version of some dependency? Only during major
> version releases? Minor versions?Never during bug fix releases?
Originally I thought we should not allow to require higher versions of
dependencies unless really, really required for serious reasons
(security fixes, important bug fixes). But during our last
conversation about that topic I got convinced (and that's what the
other Michael refers to in his reply) that this strictness is not
really necessary. So we should allow to raise a dependency version.
But this of course does *not* mean that this dependency is allowed to
break BC. I.e. the users must be able to upgrade a dependency without
breaking an older version of a module that depends on it.
> (2) How do individual framework packages fit into the stable
> branch/dev branch. Since they are now released separately, do we
> still stick to the no-new-features-in-master paradigm for these?
> Since these have been (up until now, anyway) released on a more
> frequent cycle I'm not sure this makes sense. Horde_Foo may have
> some new feature, or major bug fix that required the minor number to
> be bumped - and I'm not sure I would want to wait the up to 6 months
> until the next time dev is merged into master for the next release
> cycle.
Good question. From a gut feeling I would say that it's fine to add
features to framework packages, as long as we keep bumping the minor
version, which we already did very disciplined so far. But thinking
about it again, I'm not sure why there should be a difference to the
applications. Any arguments to rationalize my feelings are welcome. :)
> Similarly, what about *new* packages? Real world example, I started
> working on a Service_Weather package to replace the now mostly
> useless Services_Weather_Weatherdotcom(?). I really don't want to
> wait for another 6 months before it can be released, so I started it
> in master. This library would be used by both Horde (for a new
> weather block) and by Timeobjects (to feed Kronolith with weather
> data). Whether this can go in before the next minor/major release is
> another question, and I guess it depends on how big a deal failure
> of the existing weather data is. My vote would be before the next
> minor release. Yes, it's a "new" feature, but it's replacing an
> existing (now broken feature).
Depending on a new package is like depending on a newer version of an
existing package IMO.
> I've already hijacked this thread with some not-quite-related stuff,
> so we should also probably start a separate discussion about
> deciding on a Horde 5 vs 4.1 release and start a H5 BC breaking
> changes wiki page to give us a better idea as to what we have so far.
>
>> Back to my original impetus for this write-up. I wanted to restart
>> this discussion after the current release cycle because 1) we would
>> have half a year starting now to pile up new features/changes for a
>> potential Horde 4.1 (or even Horde 5) release next April, which
>> would match the originally planned release cycle length, and 2) I
>> felt like our commits had settled a bit during the last few weeks
>> (though this could also be caused by a stronger focus on the
>> unreleased applications).
>> Thus the recent Horde_Imap_Client_Mailbox changes make me very
>> strong headaches. This is exactly the kind of changes that has
>> potential of causing more trouble than solving problems (for a bug
>> fix release, that is). It introduces new dependencies, touches
>> large parts of important code in IMP, and even converts existing
>> user preferences. This is unacceptable for a simple bug fix release
>> IMO. I *strongly* suggest to revert this on master, and re-apply it
>> to the develop branch, so that it gets more and longer testing and
>> won't be released before a IMP 5.1 RC.
Jan.
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