[dev] [commits] Horde branch master updated. 3eb04cb5d8972b124aed95ed568d056c8e980dc3
Jan Schneider
jan at horde.org
Wed Feb 22 19:58:47 UTC 2012
Zitat von Michael M Slusarz <slusarz at horde.org>:
> Quoting Jan Schneider <jan at horde.org>:
>
>>> commit 3eb04cb5d8972b124aed95ed568d056c8e980dc3
>>> Author: Michael M Slusarz <slusarz at horde.org>
>>> Date: Mon Feb 6 15:32:05 2012 -0700
>>>
>>> Add Horde_Core_Alarm_Handler_Notify class
>>>
>>> The injector passed to the Alarm Notify class requires that create()
>>> have no arguments. However, the factory class requires that create()
>>> have a Horde_Injector argument.
>>>
>>> The alternative is to create a wrapper object that wraps the create()
>>> method and adds the argument. But at that point, we might as well
>>> create a local Horde_Core driver.
>>>
>>> Wondering if we should do this for the Mail and Desktop drivers also.
>>>
>>> framework/Core/lib/Horde/Core/Alarm/Handler/Notify.php | 79
>>> ++++++++++++++++
>>> framework/Core/lib/Horde/Core/Factory/Alarm.php | 8 +-
>>> framework/Core/package.xml | 12 ++-
>>> 3 files changed, 91 insertions(+), 8 deletions(-)
>>> create mode 100644 framework/Core/lib/Horde/Core/Alarm/Handler/Notify.php
>>>
>>> http://git.horde.org/horde-git/-/commit/3eb04cb5d8972b124aed95ed568d056c8e980dc3
>>
>> To me it looks like the original intention was to have
>> Horde_Core_Factory_Notification extend Horde_Core_Factory_Base so
>> that create() does indeed not require a parameter. Is there
>> anything speaking against this?
>
> That would be one solution, but adding another Factory with a
> different injector style just to pass to the Alarm Handler is more
> confusing than just moving the essentially Horde-specific Alarm
> handler to Core.
Yes, that won't make sense, I was rather thinking of replacing the
existing factory. I don't think we call create() on Factory_Base
factories explicitly anyway.
> The other 2 Alarm handlers are probably even better candidates to
> move to Core. And I doubt the Desktop handler even works since it
> uses javascript notification handling which was deprecated long ago.
Can you explain why? I don't see any reason why those shouldn't work
just fine in a plain Horde_Notification installation (once the Desktop
handler is fixed).
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