[dev] Horde 5?
Gunnar Wrobel
wrobel at horde.org
Wed Feb 29 08:06:51 UTC 2012
Zitat von Chuck Hagenbuch <chuck at horde.org>:
> Quoting Michael J Rubinsky <mrubinsk at horde.org>:
>
>>> Actually I did so myself: I did integrate several Horde 4
>>> components with the Zend 1 framework. This works just fine. But of
>>> course you loose the version control context if you do so. Which
>>> is a pity in the long run.
>>>
>>>> It's the latter that we are concerned about here. Sure, we can
>>>> benefit from attracting more developers that are willing to
>>>> donate time to our project, but I don't think that requiring them
>>>> to clone a monolithic repository is asking too much.
>>>
>>> Try to bridge Horde with Zend framework 2 and Symfony 2 in the
>>> context of a larger coding project. Pulling a monolihic repository
>>> will not be an option. Working based on PEAR will mean that no
>>> patches will be contributed back. Or at least it will be harder.
>>
>> I still think that external consumers should be using PEAR.
>> Otherwise, why are we publishing them? Why would a monolithic
>> repository not be an option? How would that be different from
>> having to use some custom-to-horde toolchain in order to manage the
>> multiple git repositories that would be necessary to use some of
>> our components? I'm not saying you are wrong, I just don't
>> understand the reasoning here. Either way, there would have to be
>> some magic involved on the external developer's side.
>
> For developers, now, the easiest way to check out code is to click
> "clone" on github. If I'm interested in a specific library, but I
> have to clone a giant repo, that's a barrier. I think ultimately, if
> we want to bring in developers, they'll find our other repositories
> if our code is good.
+1
>
> -chuck
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