[sync] Photos not syncing (properly)

Michael J Rubinsky mrubinsk at horde.org
Mon Sep 22 23:31:40 UTC 2014


Quoting Volker Then <horde40 at volkerthen.com>:

> Zitat von Michael J Rubinsky <mrubinsk at horde.org>:
>
>
>>
>>> On Sep 21, 2014, at 5:26 AM, Volker Then <horde40 at volkerthen.com> wrote:
>>>
>>>
>>> Zitat von Michael J Rubinsky <mrubinsk at horde.org>:
>>>
>>>> Quoting vandman <adelium904 at gmail.com>:
>>>>
>>>>> Hi,
>>>>>
>>>>> I already posted a long time ago a question about syncing photos from
>>>>> contact. And the reply was it is working perfectly.
>>>>> Cf: http://horde.690.n7.nabble.com/sync-contact-picture-td121736.html
>>>>>
>>>>> It is still not working. I do not know why.
>>>>>
>>>>> Not working with my phone (android 4.4.3)
>>>>> With many linux (all debian wheezy)
>>>>
>>>> Using what type of synchronization protocol? I can verify that it
>>>> works with ActiveSync.
>>>>
>>>>
>>>>> I have tried also to export one contact and I do not see the photo in
>>>>> the vcard (csv file).
>>>>
>>>> vcard != csv, the data should be in the vcard, but not in the csv file.
>>>>
>>>>
>>>>> Is anyone aving this issue?
>>>>
>>>> Not I.
>>>>
>>>
>>>
>>> Mike, as you talking about syncing contact images: Even "Nine" syncs
>>> contact images to the Horde server only in the poor 96x96 resolution
>>> (like the stock android email client does). So I usually edit the data
>>> of contacts with a photo on the client side (Nine) only to prevent to
>>> have low resolution contact images on my phone after a new sync. I
>>> presume that this is due to Android's built-in ActiveSync mechanism
>>> and I wonder why Nine isn't using a different one. On iOS this problem
>>> doesn't exist.
>>>
>>> Is there a known way to avoid this issue?
>>>
>>>
>>> Volker
>
>> Nope. Horde has no control over what the client does to the image  
>> once it receives it. we send the image from turba as-is.
>>
>> Mike
>
> I sent a request to the 9folders support team on that matter. This  
> is their answer:
>
> "We had modified so that the bigger photo than the current photo is  
> able to sync to server. However, the original photo size is unable  
> to sync to server due to Activesync size limit.
> You can see on server that bigger photo is synced to server.
> The modification will be apply to the upcoming version.
> When it is ready, we will let you know.
> Thank you for your patience."

Sounds good, though the maximum allowed size for the picture field is  
48k of binary content. Not sure how much "better" a picture of that  
size is going to look :)


-- 
mike
The Horde Project
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