[dev] Release Engineering: Modules

Chuck Hagenbuch chuck at horde.org
Fri Dec 12 20:05:38 PST 2003


Quoting Jan Schneider <jan at horde.org>:

> With the next release cycle slowly appearing at the horizons, there are a
> few open issues that have to be discussed. I'll send separate mails for the
> different topic, here is the first one.

Thanks for getting all of this rolling, Jan!

> 1) modules that get released anyway, because we already have released them.

Yup on all of these.

> 2) modules that I feel are stable enough to be released.

> jonah

I'd like to finish cleaning some of the now-extraneous stuff out of Jonah, but
otherwise yes.

> moment

I'm not very happy with moment as it is - I really want to integrate it more
with Kronolith so that it's not a seperate event storage mechanism.

> swoosh

Marko should comment on the state of this one - I don't know enough about what
it does.

> troll

This still needs a lot of cleanup and some work, but I guess it could be
considered beta quality...

> 3) modules that I am not sure about or that I know too less to say anything
> about how stable they are

> giapeto

Giapeto is still finding itself, I think.

> hermes

The functionality that's already there in Hermes is pretty solid, but it's also
undergoing some serious work.

> juno

Not ready for release yet.

> luxor

There's plenty of work to do, but the base app itself here is stable - I don't
see why we shouldn't release it.

> odin
> wicked

Both of these need work and functionality, but they're on the level of several
of the apps on the above list, so I'd say we should get out betas of them at
least.

> 4) modules there are currently not working or still in an early, not yet
> usable stage
>
> babel
> merk
> mottle
> thor
> vilma

Agreed on all these.

-chuck

--
Charles Hagenbuch, <chuck at horde.org>
"I'm really... I'm not too fascinated by green food." - Average Joe


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