[dev] [commits] Horde-Hatchery branch master updated. 32b8d7d18cb8987b1235005df6567d4d37e87950
Chuck Hagenbuch
chuck at horde.org
Tue Aug 18 02:31:44 UTC 2009
Quoting Michael M Slusarz <slusarz at horde.org>:
> Quoting Chuck Hagenbuch <chuck at horde.org>:
>
>> Quoting Michael M Slusarz <slusarz at horde.org>:
>>
>>>> My suggestion is more along the lines of: for each system task
>>>> that needs to happen once per user, store the revision number of
>>>> the system tasks in their preferences (instead of storing class
>>>> names). So we start at revision 1. Each change gets a new
>>>> revision number (changes made together get the same revision
>>>> number). We update prefs.php.dist so that the default value is
>>>> always current (or we could have a special call that returns the
>>>> current level).
>>>>
>>>> Then on login, we get the user's current level, see if there are
>>>> any tasks after that, and run them.
>>>
>>> This seems like it is adding too much complexity in the
>>> logintasks. Additionally, this requires us to load/parse the
>>> SystemTask every time a user logs in. The present method doesn't
>>> require this.
>>>
>>> I still think that a command-line script is the preferred solution
>>> (it is written and currently lives in
>>> horde-support/maintainer-tools). Upgrades are not all that
>>> common, and not that many people are running dev code, so this
>>> seems more appropriate. And on the plus side: upgrading still
>>> becomes much easier because of having to find/run the appropriate
>>> script, we only need to do:
>>>
>>> cd [hordebase]
>>> php horde-run-task.php -a [app] -t [taskname] -u [username]
>>>
>>> anytime an upgrade is announced.
>>
>> I don't think upgrades are as uncommon as you think, if you take
>> all applications into account. And maybe more people would run dev
>> code (and get into helping development) if we made it easier.
>> Keeping accounts/prefs/data up to date is one way to do this.
>
> I still personally think that the whole 'incremental' counting is
> much kludgier than running command line scripts. And again - it
> adds a whole bunch of overhead to every user's login whether they
> use developmental code or not. I am not a big fan of requiring
> 99.9% of users to run code that will *never* be needed just for the
> .1% of users that may need it.
>
>> A command line script just feels kludgy to me. A general solution
>> that works for developers and end users regardless seems much more
>> elegant to me and worth it in the long run.
>
> But we've been doing things command-line for years. LoginTasks were
> not designed to fully replace upgrade tasks.
Okay - any other opinions here? If no one else feels strongly about
the side I've been proposing, I'll agree to go with command line
scripts for now.
-chuck
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