[dev] [commits] Horde-Hatchery branch master updated. d3fcd5cdd11ada51d44c03fccd529ba9beed543d
Chuck Hagenbuch
chuck at horde.org
Thu Jan 14 04:22:06 UTC 2010
Quoting Ben Klang <ben at alkaloid.net>:
> I disagree with this statement. While I don't necessarily feel that
> a git clone should work 100% out-of-the-box, it should be close. By
> making the repository close to a workable Horde install we encourage
> casual developers and minimize our own work on new installs. Right
> now there is a fairly high barrier to begin working on Horde, even
> for someone like me who is intimately familiar with the process. I
> can only imagine what it would be like for someone who may want to
> fix a bug but has only ever installed Horde from the tarballs.
>
> That being said, there are naturally some concessions that we will
> need to make to the development and packaging processes that will
> conflict with Horde working fresh from a git checkout. But in my
> opinion, the closer we can align those needs, the better.
I'm still absorbing this thread but I agree strongly with Ben K. here.
Lowering the barrier to development is a good thing if we want to get
more contributions - which I do - regardless of how many people do it
*now*.
-chuck
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