[dev] [commits] Horde branch master updated. 8f256a5abc37d262c22a09feb382a1a78acdcc4c
Michael M Slusarz
slusarz at horde.org
Wed Jun 30 05:54:28 UTC 2010
Quoting Jan Schneider <jan at horde.org>:
> Zitat von Michael M Slusarz <slusarz at horde.org>:
>
>> Quoting Jan Schneider <jan at horde.org>:
>>
>>> commit 8b7dea70d5b9821baac636e337b4781d03c0cff6
>>> Author: Jan Schneider <jan at horde.org>
>>> Date: Wed Jun 16 18:18:01 2010 +0200
>>>
>>> Port purge() from 1.7.
>>>
>>> horde/js/prototype.js | 25 +++++++++++++++++++++++++
>>> 1 files changed, 25 insertions(+), 0 deletions(-)
>>>
>>> http://git.horde.org/diff.php/horde/js/prototype.js?rt=horde-git&r1=311955ff4197a7400990005fe7621436843dbb6e&r2=8b7dea70d5b9821baac636e337b4781d03c0cff6
>>
>> At this point, is there any reason we shouldn't be using 1.7(rc)
>> anyway? At some point, we are going to have to fix broken code in
>> the future. (purge() will be useful in DIMP).
>>
>> I already have a local branch containing fixes for the 1 place in
>> IMP where 1.7 broke things (search selector changes).
>
> The 2nd large change in 1.7 is the complete dimension stuff that has
> been moved to the new Element.Layout framework. This broke things at
> a lot of places for me. I'd rather not want to spend the time to fix
> or work around those, if they may be fixed by the final 1.7 version
> anyway.
From my understanding, work on 1.7 is pretty much done. I saw
several changes to the layout stuff in the changelog since rc1.
Additionally, the purge() changes you have already merged into 1.6
broke some stuff in IMP, so we are going to have to fix/test/debug at
some point anyway. I would prefer that to be sooner rather than later.
michael
--
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Michael Slusarz [slusarz at horde.org]
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