[dev] [commits] Horde branch master updated. 8f256a5abc37d262c22a09feb382a1a78acdcc4c

Jan Schneider jan at horde.org
Wed Jun 30 15:51:20 UTC 2010


Zitat von Michael M Slusarz <slusarz at horde.org>:

> Quoting Jan Schneider <jan at horde.org>:
>
>> Zitat von Michael M Slusarz <slusarz at horde.org>:
>>
>>> Quoting Jan Schneider <jan at horde.org>:
>>>
>>>> commit 8b7dea70d5b9821baac636e337b4781d03c0cff6
>>>> Author: Jan Schneider <jan at horde.org>
>>>> Date:   Wed Jun 16 18:18:01 2010 +0200
>>>>
>>>>  Port purge() from 1.7.
>>>>
>>>> horde/js/prototype.js |   25 +++++++++++++++++++++++++
>>>> 1 files changed, 25 insertions(+), 0 deletions(-)
>>>>
>>>> http://git.horde.org/diff.php/horde/js/prototype.js?rt=horde-git&r1=311955ff4197a7400990005fe7621436843dbb6e&r2=8b7dea70d5b9821baac636e337b4781d03c0cff6
>>>
>>> At this point, is there any reason we shouldn't be using 1.7(rc)  
>>> anyway?  At some point, we are going to have to fix broken code in  
>>> the future.  (purge() will be useful in DIMP).
>>>
>>> I already have a local branch containing fixes for the 1 place in  
>>> IMP where 1.7 broke things (search selector changes).
>>
>> The 2nd large change in 1.7 is the complete dimension stuff that  
>> has been moved to the new Element.Layout framework. This broke  
>> things at a lot of places for me. I'd rather not want to spend the  
>> time to fix or work around those, if they may be fixed by the final  
>> 1.7 version anyway.
>
> From my understanding, work on 1.7 is pretty much done.  I saw  
> several changes to the layout stuff in the changelog since rc1.   
> Additionally, the purge() changes you have already merged into 1.6  
> broke some stuff in IMP, so we are going to have to fix/test/debug  
> at some point anyway.  I would prefer that to be sooner rather than  
> later.

I'm trying to look at this, and as expected it already took me a bunch  
of time to fix things, and fix BC bugs in prototype. dragdrop2 is of  
course broken again too.

Jan.

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