[dev] [commits] Horde branch master updated. 8f256a5abc37d262c22a09feb382a1a78acdcc4c
Jan Schneider
jan at horde.org
Wed Jun 30 15:51:20 UTC 2010
Zitat von Michael M Slusarz <slusarz at horde.org>:
> Quoting Jan Schneider <jan at horde.org>:
>
>> Zitat von Michael M Slusarz <slusarz at horde.org>:
>>
>>> Quoting Jan Schneider <jan at horde.org>:
>>>
>>>> commit 8b7dea70d5b9821baac636e337b4781d03c0cff6
>>>> Author: Jan Schneider <jan at horde.org>
>>>> Date: Wed Jun 16 18:18:01 2010 +0200
>>>>
>>>> Port purge() from 1.7.
>>>>
>>>> horde/js/prototype.js | 25 +++++++++++++++++++++++++
>>>> 1 files changed, 25 insertions(+), 0 deletions(-)
>>>>
>>>> http://git.horde.org/diff.php/horde/js/prototype.js?rt=horde-git&r1=311955ff4197a7400990005fe7621436843dbb6e&r2=8b7dea70d5b9821baac636e337b4781d03c0cff6
>>>
>>> At this point, is there any reason we shouldn't be using 1.7(rc)
>>> anyway? At some point, we are going to have to fix broken code in
>>> the future. (purge() will be useful in DIMP).
>>>
>>> I already have a local branch containing fixes for the 1 place in
>>> IMP where 1.7 broke things (search selector changes).
>>
>> The 2nd large change in 1.7 is the complete dimension stuff that
>> has been moved to the new Element.Layout framework. This broke
>> things at a lot of places for me. I'd rather not want to spend the
>> time to fix or work around those, if they may be fixed by the final
>> 1.7 version anyway.
>
> From my understanding, work on 1.7 is pretty much done. I saw
> several changes to the layout stuff in the changelog since rc1.
> Additionally, the purge() changes you have already merged into 1.6
> broke some stuff in IMP, so we are going to have to fix/test/debug
> at some point anyway. I would prefer that to be sooner rather than
> later.
I'm trying to look at this, and as expected it already took me a bunch
of time to fix things, and fix BC bugs in prototype. dragdrop2 is of
course broken again too.
Jan.
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