[dev] Horde 5?
Michael J Rubinsky
mrubinsk at horde.org
Tue Feb 28 17:37:42 UTC 2012
Quoting Vilius ?umskas <vilius at lnk.lt>:
> Sveiki,
>
> Tuesday, February 28, 2012, 4:54:33 PM, you wrote:
>
>
>> Quoting Michael M Slusarz <slusarz at horde.org>:
>
>>> So I can wait for git reorganization, under the condition that we
>>> need to fix branch naming/organization. Horde 5 needs to be split
>>> to a topic branch immediately before releasing the initial version,
>>> and we need to use master for bleeding-edge development going forward.
>
>> I'm confused as to why it matters what we call the branch we do
>> bleeding-edge development in? "master" is just a name, as is "develop"
>> for that matter. There is nothing magical about the "master" branch.
>> What am I missing?
>
> I think Michael M means that master by default points to HEAD.
> You can change master to point to whatever you want though.
That's exactly my point though, there is nothing that says that
"master" has to be special in anyway.
> Not as my vote counts here, but I think Michael's suggestion to branch
> stable release is logical. At least it has a proven track record in
> Fedora development. What Fedora does is they do development in
> "master" development unstable branch (or "develop", or whatever you
> wanna call it). After planning and major development ends they branch
> out "next_stable_release" from "master". Then they do all the
> alpha, beta and RC releases in "next_stable_release"
> branch. After the release, all the bugfixes and minor features are
> applied back to "next_stable_release" from "master". This way you end
> up with branches for every major release, but that is not a big
> problem. You can actually delete old unsupported branches if needed
> and still have all the log from master branch.
The original issue that Michael is trying to solve (if I am
understanding correctly) is conflicts caused by merging changes from
one branch to another...and possibly having to merge those branches
back again. Regardless of what we call the branches, the same problem
will still exist. Bug fixes in whatever branch we commit them to will
still need to be merged back to the current development branch.
> Again, I know that my vote doesn't count here,
Opinions/viewpoints are always valuable :)
> but personally me would
> be against spliting repository for every application or/and framework
> library. Usually I do only minor bug fixes, it would be a pain to
> keep 50 or more repositories up to date in development environment,
> because all Horde components are interconnected and you cannot develop
> and test if one of them is outdated.
While I, too, am somewhat opposed to splitting the repo, I have to
disagree with some of your reasoning. We are striving to make our
components atomic. In fact, most of our framework libraries ARE
actually usable as stand-alone components, and do not require a
traditional horde install to work. That is one of the arguments for
splitting the framework libraries - to make them appear more atomic
and to relieve a developer from the chore of having to install the
whole horde stack if he/she wants to help develop the code for a
single library.
--
mike
The Horde Project (www.horde.org)
mrubinsk at horde.org
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