[imp] imp 6.1.4
Michael M Slusarz
slusarz at horde.org
Tue Aug 27 22:10:32 UTC 2013
Quoting Brent <impuser at bitrealm.com>:
> Quoting Michael M Slusarz <slusarz at horde.org>:
>>
>> Quoting Thomas Jarosch <thomas.jarosch at intra2net.com>:
>>
>>> Hello Brent,
>>>
>>>> So, when you compose a new message in imp 6.1.4, it now defaults
>>>> to opening the compose window full height...1200 pixels on the
>>>> desktop in my case. I can't see a way to change it.
>>>
>>> to clarify the matter of the 1200 pixels: Do you think any
>>> window height larger than f.e. 1000 pixels is just too much text area?
>>>
>>> Or do you want to say the window is 1200 pixels
>>> and sits directly next to the taskbar / overlaps the taskbar?
>>>
>>> In my workflow I usually run Firefox with the max possible window size.
>>> Therefore new messages also use the max possible window size.
>>>
>>> How do you normally access imp? Full window size?
>>
>> This shouldn't matter though (i.e. full window size). The sizing
>> of the compose window is completely independent from the size of
>> any browser window.
>>
>> The compose window is sized in relation to the size of the
>> *screen*. It will be sized at the screen height minus any UI
>> Chrome (i.e. Windows taskbar) minus 50 pixels.
>>
>> The problem I believe Thomas is reporting is that he has a browser
>> that is not correctly removing the size of the UI chrome. That's
>> what I am asking about in terms of working around these broken
>> browsers (I can't reproduce this on any browser in either Windows 7
>> or WinXP).
>>
>> michael
>
> I have an 1920x1200 screen. I never run any app full screen as that
> just wastes space. I typically run my browser around 1024x800-ish.
> The initial compose window opens the size I expect (828x683), but
> then tries to fill the screen from top to bottom (I run the start bar
> at the side, so it doesn't quite make it to the bottom) and is now a
> compose window of 828x1150.
>
> It is probably all by design, but I'm not a fan of the design.
This is correct behavior. If you don't like the design decision, you
can always hack the source.
michael
___________________________________
Michael Slusarz [slusarz at horde.org]
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