[imp] imp 6.1.4
Brent
impuser at bitrealm.com
Tue Aug 27 22:21:03 UTC 2013
Quoting Michael M Slusarz <slusarz at horde.org>:
> Quoting Brent <impuser at bitrealm.com>:
>
>> Quoting Michael M Slusarz <slusarz at horde.org>:
>>>
>>> Quoting Thomas Jarosch <thomas.jarosch at intra2net.com>:
>>>
>>>> Hello Brent,
>>>>
>>>>> So, when you compose a new message in imp 6.1.4, it now defaults
>>>>> to opening the compose window full height...1200 pixels on the
>>>>> desktop in my case. I can't see a way to change it.
>>>>
>>>> to clarify the matter of the 1200 pixels: Do you think any
>>>> window height larger than f.e. 1000 pixels is just too much text area?
>>>>
>>>> Or do you want to say the window is 1200 pixels
>>>> and sits directly next to the taskbar / overlaps the taskbar?
>>>>
>>>> In my workflow I usually run Firefox with the max possible window size.
>>>> Therefore new messages also use the max possible window size.
>>>>
>>>> How do you normally access imp? Full window size?
>>>
>>> This shouldn't matter though (i.e. full window size). The sizing
>>> of the compose window is completely independent from the size of
>>> any browser window.
>>>
>>> The compose window is sized in relation to the size of the
>>> *screen*. It will be sized at the screen height minus any UI
>>> Chrome (i.e. Windows taskbar) minus 50 pixels.
>>>
>>> The problem I believe Thomas is reporting is that he has a browser
>>> that is not correctly removing the size of the UI chrome. That's
>>> what I am asking about in terms of working around these broken
>>> browsers (I can't reproduce this on any browser in either Windows
>>> 7 or WinXP).
>>>
>>> michael
>>
>> I have an 1920x1200 screen. I never run any app full screen as that
>> just wastes space. I typically run my browser around 1024x800-ish.
>> The initial compose window opens the size I expect (828x683), but
>> then tries to fill the screen from top to bottom (I run the start bar
>> at the side, so it doesn't quite make it to the bottom) and is now a
>> compose window of 828x1150.
>>
>> It is probably all by design, but I'm not a fan of the design.
>
> This is correct behavior. If you don't like the design decision,
> you can always hack the source.
>
> michael
Ok, I found it in the code and commented out the line. For those playing
along with a copy of the home game, the file is:
<horde-install-dir>/imp/js/compose-dimp.js
Comment out line 1186:
/* window.resizeTo(window.outerWidth ||
document.documentElement.offsetWidth, screen.availHeight -
(window.screenY || 0) - 50); */
Now it acts normally.
brent
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