[dev] Reference module ?
Eric Rostetter
eric.rostetter at physics.utexas.edu
Thu Mar 6 21:45:20 PST 2003
Quoting Mathieu CLABAUT <mathieu.clabaut at free.fr>:
> In the hypothetical situation where I can manage to get some time to
> work in a new horde module
*grin*
> where should I look to have a good idea
> of the 'state of the art' use of horde classes ?
For classes I would say look at IMP as the standard. It really does a
good job of using classes. But the problem is that it is so large, it may
be too large/complex to use as a reference....
> In other word, what is the reference module which should inspire my
> coding (imp, whups, turba, ? ) in particular, in the use of templates,
> Forms, ....
Ah, well, above you say classes, for which I would say IMP. But here you
want to know about templates and forms. For these, I would look at the
latest CVS of Turba, as it is using a lot of the new Horde templates/forms
stuff.
So, the final answer is probably refer to both IMP (for style, classes,
modularity, etc) and Turba (for templates, forms, etc).
Once nice thing is the great integration between IMP and Turba, so if your
theoretical new code is meant to integate with another module, studying
IMP+Turba will be the best solution IMHO.
--
Eric Rostetter
The Department of Physics
The University of Texas at Austin
Why get even? Get odd!
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