[dev] [commits] Horde branch master updated. b2861a78cba958722b201eccbd1354548b7f625e

Jan Schneider jan at horde.org
Tue Aug 24 08:12:49 UTC 2010


Zitat von Gunnar Wrobel <p at rdus.de>:

> Quoting Chuck Hagenbuch <chuck at horde.org>:
>
>> Quoting Gunnar Wrobel <p at rdus.de>:
>>
>>> Quoting Jan Schneider <jan at horde.org>:
>>>
>>>> Zitat von Gunnar Wrobel <p at rdus.de>:
>>>>
>>>>
>>>>> The general idea of the Horde_Element package is to provide tools for
>>>>> managing Horde "Elements" which I consider to be PEAR based packages
>>>>> from the framework (and maybe later also the applications). While I'm
>>>>> currently focusing on the basics I think it would make sense to later
>>>>> add methods that allow publishing the elements better than via
>>>>> pear.horde.org.
>>>>
>>>> Why not naming it Horde_Package then? Seems more intuitive, and  
>>>> Horde_Element is really too generic IMO. We already have  
>>>> Horde_Xml_Element for example.
>>>
>>> Sure, Horde_Package describes what the package should do (or is  
>>> doing). I was just searching for something that sounds better.
>>
>> I agree with Jan that Horde_Element is too vague. I'm also not sure  
>> that this should actually be a framework library, vs. an actual  
>> app. An app called Elements (or components, or whatever) would be  
>> less confusing imo.
>
> Ah, an application makes sense. Guess my tendency to place anything  
> that is a PEAR package into framework/ is too strong.
>
> So in case I manage to further develop the package into something  
> that manages/displays the "Horde elements/components" what would be  
> your favorite name to go with? I'd prefer "Horde Elements" over  
> "Horde Components" but I guess there might be other alternatives.

I'm all for components, because this term has been well established in  
PHP world already.

>>> I think that the packages in the Horde framework provide very  
>>> valuable tools that have been underrated while being part of Horde  
>>> 3. Of course this was in part due to the fact that the packages  
>>> were not as independent as they can be. Something that has  
>>> improved a lot in Horde 4.
>>
>> Absolutely agreed.
>>
>>> And what I'd like to see for Horde 4 is that we improve on the  
>>> visibility of those components. I'm thinking in the direction of  
>>> http://components.symfony-project.org/
>>
>> I like the idea. We sort of went there already with  
>> http://dev.horde.org/routes/, for example.
>
> Ah, I think I once saw that page but it was a long time ago. How do  
> we generate it?

Unfortunately not at all. It's a static proof-of-concept site at the moment.

Jan.

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